Siegecraft Commander
Галерея
Заметили неточность?
Уточните сведения об игре и мы рассмотрим ваши уточнения после проверки.
Чтобы предложить изменения, зарегистрируйтесь или войдите в аккаунт.
Об игре
Real-time or Turn-Based Strategy Siegecraft Commander offers a real-time strategy (RTS) single-player campaign, while providing both turn-based and RTS options for high-stakes multiplayer matches! In turn-based matches, plan the location of the towers, units and walls in your fortress to outmaneuver your foes, then tactically think and precisely aim when starting your attack! In real-time, quickly construct a base that can win the war and start an all-out offensive. Both offer easy-to-learn strategic elements combined in subtle ways to yield a rich tactical experience! Web of Control Siegecraft Commander hosts two-sided battles where each faction must destroy the other’s central base, known as a Keep. Players build a network by aiming and launching new towers from existing structures, advancing toward an enemy’s Keep while bolstering their own defenses. Let the Dominos Fall When a tower is destroyed, any descendant structures it helped create fall like dominoes. Precise aim is vital when launching TNT barrels, cluster...
Достижения
Booster Shot
Cows Go Moo When They Boom
Deconstruction
Full Speed Ahead
Gibbed