Roguebots Arena
Галерея
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Об игре
a FPS inclined towards projectile gameplays and higher TTK for a rather casual experience At the start of game and each round, you will get an upgrade the upgrades are mostly random, and combining some of them could give great effects Features: 9 different classes, with different builds within a class defining how you play (or not, you can play as a face sniper against your cards) various interactable map objects in different maps fun game modes (planned, currently on survival and ffa) >300 cards, and expanding as I add more new classes (and perhaps will rework older ones in future) replayability, with other player's playtstyles, different maps and modes, classes and builds in measure Handicap (pro-meter): adjusted in the settings, you can use it to increase the damage you take (for some class reduce the damage you deal) to give players with worse skill a better fighting chance! and a closer match will be...
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