Ningakki XXVI FPS
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Об игре
For many years, it has been apparent that any idiot can write a game and publish it on Steam. This year, I decided to become one of those idiots. The first iteration of my attempts is the Ningakki XXVI FPS game, written in Unity, and reliant upon the Unity FPS Microgame for core functionality. The game is set in an abandoned post-apocalyptic world where the player seems to be the only remaining living animal. One hundred and one robots, however, still exist, and they plan to extinguish the last animal on "their" planet. The terrain is procedurally generated, and therefore infinite, but the game play is concentrated around the center of the map where the player spawns in. The game was developed and tested under Linux with a keyboard. At one point it mostly worked with a controller, but that appears to have fallen apart, so be careful if you attempt to use a controller....