Lode Runner's Rescue

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Lode Runner's Rescue is a 1985 action game developed by Joshua Scholar for the Commodore 64 and Atari 8-bit computers as a follow-up to Doug Smiths's Lode Runner. Lode Runner was published by Brøderbund, but the sequel was published under the Synapse Software name, a company acquired by Brøderbund in 1984. While the original Lode Runner is drawn from a side view, Lode Runner's Rescue uses isometric projection to give a 3D feel.