Dino

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Dino started as a monorepo for learning Godot and building jam games - in a year, it expanded to support 15+ small games, prototypes, and addons. Those games and tools have been refactored into a few systems to support exploring new game mechanics and procedural generation. This project is open-source! Check out the code on github, and feel free to fork it or ping me if you want to learn more about how things are implemented! Purchasing the game is a great way to help support this project's growth - I have plans for more addons, docs, and breaking reusable abstractions out of this code base. Thank you for your support! Dino features a set of short games using platformer and top-down mechanics that take place across dungeon crawler and metroidvania-style maps. Dino is an ongoing work in progress! It's a sandbox to create toys and experiments in, and a way to learn/share game dev...