Albert and Otto

Metacritic 69 DZPlay N/A Игроки N/A

Галерея


7
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Об игре


Clues as to who she is and what happened to her are scattered throughout the game in the form of drawings left in post boxes and shards that the player must piece together. However the player is not alone on this adventure, help comes in the form of the girl’s magical bunny, Otto. The player must use both Albert and Otto in creative ways to traverse a haunting world. At the beginning of the story, Albert can shoot and jump, while Otto can fit through tight gaps and hold down power switches. But together, they unlock new skills such as a double jump, levitation, control of electrical currents, and more as the story unfolds. Features Unique mechanic utilizing a little bunny which the player can carry around or leave and/or remotely control in order to solve puzzles A story that is inspired by dark events buried in our history and isn't spoon fed to the...

Достижения


180 no scope
180 no scope

Jump over a crow and shoot it before landing

Hammer time
Hammer time

Defeat the first boss without dying

It's too dangerous to go alone
It's too dangerous to go alone

Take this

Jump Shot
Jump Shot

Kill a crow while in mid air

No Swimming
No Swimming

Make it down the stream without dying

Pen Pals
Pen Pals

Collect all mail