RogueViz Collection

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Об игре


RogueViz is a non-Euclidean geometry engine, originally designed for HyperRogue. While the setting of HyperRogue has proven to be extremely universal -- ascending from the original mind-bending 2D puzzle roguelike gameplay to experimental modes like 3D racing or first-person shooter -- some ideas still did not fit its world. Such games are included here! The games in this collection are of various genres, but all of them are experiments on how non-Euclidean geometry can be used to create engaging gameplay. Note that we use "non-Euclidean" in the mathematical meaning of "curved space", which is more mind-bending than the mainstream meaning! The following games are included: Bringris: A 3D falling block puzzle game. No keys to rotate the pieces horizontally because the space is non-Euclidean (and thus it is not needed); no keys to rotate the pieces vertically because the space is anisotropic (and thus it is not needed)! Nil Rider; A racing game in Nil...