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Participate in Pleasant PvP Abilities have No Cooldowns and instead consume and restore mana, requiring proper Mana Management to operate efficiently. This allows good players to remain competitive in combat much longer, never needing to put themselves at a disadvantage for future fights by using crucial cooldowns. To make combat more engaging and enjoyable, especially when outnumbered, there is Limited Crowd Control, Limited Healing, and Limited Movement. Crowd Control always has prerequisites, typically breaks on damage, and is often avoidable if played correctly. Shields are favored over heals. Healing and shielding often require offensive instead of defensive actions, reducing the benefit of running away and stalling. Most abilities require the caster to stay still while casting. Movement speed is also slowed while strafing and even slower when walking backwards. Faster movement is available with a directional dodge every 3 seconds or by turning your back on the action and running away. There are No Clones,...

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