In Death
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Death Is Not The End. In Death, In Early Access! (Dev Blog #1) Glorious phantoms of the afterlife, welcome to In Death! My name is Petur Thorarinsson (aka Scarpia) and I am the person responsible for In Death’s creative vision and game design here at Solfar Studios. Previously a resident at CCP Games for over a decade working on various titles and ultimately serving as game design director for EVE Online, before making a joyous leap to Solfar two years ago straight into the deep end of VR development. After running an awesome closed beta since mid December, we are excited and proud to be bringing In Death to Early Access. This was made possible by our dedicated group of beta testers that helped us improve and refine our game to the point where it is ready for a much wider audience. There is still a lot to be done and more content to be...
Достижения
Bone Collector I
Bone Collector II
Bone Collector III
Harbinger of Anguish
Harbinger of Misery