Hollows Of Rogue

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This game was inspired and influenced by the original Rogue - a 'roguelike' genre defining game from the '80s originally played in Unix text terminals - but adds many enhancements and refinements in order to allow for more modern user friendly experience - all while preserving the original feel and gameplay - There are many differences to the original to list, among the most important are - adjustable difficulty settings - levels in the run are persistent - more descriptive events and more of them are logged to game log, including all AD rolls - rebalanced monsters, items and effects stats - more varied dungeon layouts - several new and changed items including new special dungeon objects to interact with - game seed to deterministically generate game content - new sounds effects for monsters and effects - high contrast display option - stomach of the hero is also always full - there is no hunger...

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