东方雪人战争-TouhouSnowClash
Галерея
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The experimental multiplayer game independently completed by the author uses unityserver temporarily, and there are many flaws in the network layer. Author evaluation Where it is clearly not possible: 1. Game guide: just put an instruction page in the settings, as a non-traditional personal game, there is no game guide, it depends on the player to read the instructions, rubbish design. 2. Network service: As a multiplayer game, there are many defects in the network layer, there are some bugs in the lobby, and the connection is inexplicably dropped. 3. UI design: The interface UI can only be said to be barely usable, but the legibility of the in-game UI is poor and unqualified. 4. Core design: Barely enough, but whether it is the depth of mechanism or depth of content, it is enough to play for ten minutes.