Deep Saturation

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Deep Saturation is a short dread-driven surface vessel horror game inspired by real-world limnic disasters and the claustrophobic terror of analog scientific equipment.FEATURESExperimental atmospheric gameplay where thick fog limits your vision and isolation breeds paranoiaNavigate treacherous waters using only radar, coordinates, and a single-use deep-water cameraDocument the undocumented through grainy photographs that reveal more than they shouldHorror built on scientific responsibility, equipment failure, and the terror of the unknown depthsAuthentic analog interface design with CRT displays, mechanical controls, and radio staticA focused experience designed to be completed in 1-2 hours of mounting dreadTHE GAMEPLAYSet entirely on a weathered research vessel floating on a mysterious lake, you must navigate through dense fog to predetermined coordinates, deploy scientific equipment into the depths, and photograph whatever lies beneath the murky surface. Your only window to the underwater world is a primitive tethered camera that produces single Polaroid-style photographs - your sole source of visual information about what lurks...