Church of the Midnight Sailor

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Об игре


During a raging 2236 snowstorm, an unmanned icebreaker brings Freeman Frag to St. Jude, a seaside Antarctic community populated by upper-crust expats who maintain homicidal robots as a way to delight dinner guests. By way of medical interventions – the Ymir Protocol – the vast majority of local citizens live greatly-extended lifespans with dramatically-lowered body temperatures, blue skin, and increased sensitivities to heat. Permanent cabin fever has set in... Don't expect things to go *ding* every time a quest ends or display an *experience gained* banner across the screen when Freeman has points available to invest in stats. If things feel difficult, players can pop open the stats screen and decide what to improve. Anticipate mechanical minions and chat with quirky NPCs; look elsewhere for bullet hell boss battles. Church of the Midnight Sailor was developed with a Commodore Plus/4 color palette. This is a game about evolving in order to become a better person....