Cash_Out
Галерея
Об игре
Примечания к обновлениюLATEST UPDATE - 0.14.0.0 - 10/05/2020Modding[/list]Indexed asset names on compile, when calling assets, the game no longer compares strings on runtime. (Calling and comparing strings was around 8x slower than comparing indexes, overall this is a large boost to more complicated level packs.)Note: Due to the way that assets are loaded, the order in which the ModSystem file is loaded will likely be wrong for previous mods, the Authoring Tools has been updated to fix this.Added the following commands.then(createlist,index) - Creates a list data system that can be interacted with.then(addlist,index,value) - Adds a value to the list.then(setlist,index,position,value) - Changes a value to the list.then(deletelist,index,value) - Deletes the value in the list at that position.then(sortlist,index,"ascending ,descending ,shuffle") - Sorts the list.then(creategrid,index,width,height) - Creates a grid data system that can be interacted with.then(setgrid,index,position x,position y, value) - Changes a value in the grid.then(functiontarget) - Performs the next function for every entity on the target list....
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Grand Heister
Raid Complete!
Top of the Class
Truly Skilled
Unlocked - Balance