Automobile Tycoon

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Basic gameplay: Automobile Tycoon is a simulator of a car manufacturing company where you develop, produce and sell cars. The game is turn-based and covers a period of automotive history between 1905 and 2020. Mechanics: - turn-based - relatively fast paced (1 turn = 1 quarter, so the game does not drag on) - gameplay ranges from 1905 to 2020 with historical events like world wars, economic crises and inflation (can be disabled if desired) - various starting dates (1905,1920,1948,1960,1980) - various car types (sedan, pickup, cabriolet, minicar, etc) new ones unlocked depending on year Core design goals: 1. Focus on running a car company (it's a tycoon not a car designer simulator) The game is about three primary activities a car manufacturing company need to undertake: developing a car, producing a car and selling a car. I tied to balance all those aspects without making any single one dominant. First your engineers research parts...